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Sarah Jane Avory – Coder, author, and cat lover

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Tag: programming

Briley Witch 2 RPG Diary – 08/11/2021
Briley Witch RPG, C64 Games, Coding

Briley Witch 2 RPG Diary – 08/11/2021

So I finally completed and released Briley Witch Chronicles, the game! You can get it here.The game has been well … Continue reading Briley Witch 2 RPG Diary – 08/11/2021

Amiga, Coding

Adventures in Amiga land part 1

A long time ago I owned a C64 and made lots of programs for it. And then the Amiga was … Continue reading Adventures in Amiga land part 1

C64 Games

Simple Sprite Allocation

Recently, while working on Soul Force, I’ve optimised the sprite allocate / free system, so thought I’d post about it, … Continue reading Simple Sprite Allocation

Back to Soul Force
C64 Games

Back to Soul Force

After completing and releasing Santron, (a Christmas version of Neutron, my 16K C64 SHMUP), I’m back to coding Soul Force. … Continue reading Back to Soul Force

C64 Games

C64 Sprite Coordinates Can Be a Pain…

For an 8-bit machine, having sprites that need 9 bits for an X-coordinate can be a pain… There are 8 … Continue reading C64 Sprite Coordinates Can Be a Pain…

The Making Of Neutron (Part 1)
C64 Games

The Making Of Neutron (Part 1)

People who know me know one of my favourite arcade games of long ago was a vertically scrolling SHMUP named … Continue reading The Making Of Neutron (Part 1)

Soulstar – Under The Hood – Part 2
Uncategorized

Soulstar – Under The Hood – Part 2

Before I go any further, a special mention should be made of the music. All the music for the game … Continue reading Soulstar – Under The Hood – Part 2

Games I’ve Coded…
C64 Games

Games I’ve Coded…

This might be interesting to some, but here’s the list of games I’ve principally coded over the years. NB: this … Continue reading Games I’ve Coded…

C64 Games

How To Code The Sarah Jane Way…

I’ve been asked a few times what I use to develop my C64 games, so here goes! First of all, … Continue reading How To Code The Sarah Jane Way…

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